I had a lot of fun with this project diving back into Maya. For the first time in a while improving my skills along the way such as retopology, Mesh Mapping in Substance, getting used to modelling in Maya again after using Blender for so long. As well as learning a lot more sculpting and material editing within Substance Painter. Total time working on this 48 hours.
So yeah, my first stylised portfolio piece I feel it went really well and enjoyed every minute working on it. I hope you all like it.
For my next project I aim to, improve on painting in Substance Painter, Mesh Mapping as well as modelling.
For this tutorial I used a YouTube Channel called Robot Army Link is Below if anybody would like to follow along (this guy is great).
https://www.youtube.com/watch?v=uy6b4cicSik
Sketchfab